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Unity 2019.3 - The Most Powerful Release of 2019



Introduction




Unity is a game engine and development platform that allows you to create interactive 3D and 2D content for various platforms and devices. Whether you are a beginner or a professional, you can use Unity to make games, VR/AR experiences, simulations, animations, and more. Unity offers a rich set of features and tools to help you design, code, test, debug, optimize, and publish your projects.


Unity releases new versions every year, with each version bringing new features, improvements, bug fixes, and changes. In this article, we will focus on two major versions: Unity 2019 and Unity 2020. We will provide you with an overview of the main features and differences between them, as well as some helpful resources and tutorials to get you started.




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Unity 2019




Features




Unity 2019 is the last release of the 2019 TECH stream, which delivers new features and enhancements for any artist, designer or programmer. Some of the highlights of Unity 2019 are:


  • High Definition Render Pipeline (HDRP): A modern rendering pipeline that delivers high-fidelity graphics for high-end platforms. HDRP supports advanced lighting, materials, shadows, reflections, post-processing effects, and more.



  • Universal Render Pipeline (URP): A lightweight rendering pipeline that provides optimized performance and scalability for low- and mid-end platforms. URP supports a subset of HDRP features but with less overhead.



  • Data-Oriented Technology Stack (DOTS): A new way of writing code that leverages multithreading and data-oriented design to achieve high performance. DOTS includes the Entity Component System (ECS), the C# Job System, the Burst Compiler, and more.



  • Shader Graph: A visual tool that lets you create shaders without writing code. You can use nodes to define inputs, outputs, functions, logic, math, etc., and see the results in real time.



  • Visual Effect Graph: A visual tool that lets you create stunning particle effects without writing code. You can use nodes to define inputs, outputs, operators, blocks, contexts, etc., and see the results in real time.



  • 2D Tools: A suite of tools that makes it easier to create 2D games and animations. It includes Sprite Shape, Sprite Editor, Tilemap Editor, Pixel Perfect Camera, Animation Rigging, etc.



  • New Input System: A new API that replaces the legacy input system. It provides a more flexible and consistent way of handling input from various devices and platforms.



New UI System requirements




Before you download and install Unity 2019, you need to make sure that your system meets the minimum requirements for running the software. Here are the system requirements for Unity 2019 on different platforms:


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Platform


Operating system


CPU


Graphics API


Additional requirements


Windows


Windows 7 (SP1+), Windows 10 and Windows 11, 64-bit versions only.


X64 architecture with SSE2 instruction set support


DX10, DX11, and DX12-capable GPUs


Hardware vendor officially supported drivers


macOS


High Sierra 10.13+ (Intel editor) Big Sur 11.0 (Apple silicon Editor)


X64 architecture with SSE2 instruction set support (Intel processors) Apple M1 or above (Apple silicon-based processors)


Metal-capable Intel and AMD GPUs


Apple officially supported drivers (Intel processor) Rosetta 2 is required for Apple silicon devices running on either Apple silicon or Intel versions of the Unity Editor.


Linux


Ubuntu 20.04, Ubuntu 18.04, and CentOS 7


X64 architecture with SSE2 instruction set support


OpenGL 3.2+ or Vulkan-capable, Nvidia and AMD GPUs.


Gnome desktop environment running on top of X11 windowing system, Nvidia official proprietary graphics driver or AMD Mesa graphics driver. Other configuration and user environment as provided stock with the supported distribution (Kernel, Compositor, etc.)


Tutorials




If you are new to Unity or want to learn more about Unity 2019, you can check out some of the tutorials below:



  • Unity Learn: Getting Started with Unity 2019 LTS: This course covers the basics of Unity development, such as creating scenes, importing assets, adding components, scripting, and building.



  • Unity Learn: Introduction to HDRP in Unity 2019 LTS: This course covers the fundamentals of using the High Definition Render Pipeline in Unity, such as setting up the project, creating materials, lighting, post-processing, and more.



  • Unity Learn: Introduction to URP in Unity 2019 LTS: This course covers the fundamentals of using the Universal Render Pipeline in Unity, such as setting up the project, creating materials, lighting, post-processing, and more.



  • Unity Learn: Introduction to DOTS in Unity 2019 LTS: This course covers the basics of using the Data-Oriented Technology Stack in Unity, such as creating entities, components, systems, jobs, and more.



  • Unity Learn: Introduction to Shader Graph in Unity 2019 LTS: This course covers the basics of using the Shader Graph tool in Unity, such as creating nodes, connecting inputs and outputs, previewing results, and more.



  • Unity Learn: Introduction to Visual Effect Graph in Unity 2019 LTS: This course covers the basics of using the Visual Effect Graph tool in Unity, such as creating nodes, connecting inputs and outputs, previewing results, and more.



  • Unity Learn: Introduction to 2D Tools in Unity 2019 LTS: This course covers the basics of using the 2D tools in Unity, such as creating sprites, tilemaps, animations, rigging, and more.



  • Unity Learn: Introduction to New Input System in Unity 2019 LTS: This course covers the basics of using the new input system in Unity, such as creating actions, bindings, devices, events, and more.

Unity 2020




Features




Unity 2020 is the first release of the 2020 LTS stream, which delivers new features and enhancements for any artist, designer or programmer. Some of the highlights of Unity 2020 are:


  • UI Toolkit: A new UI framework that lets you create user interfaces for both the editor and the runtime. UI Toolkit supports UXML, USS, UQuery, and more.



  • Ray Tracing: A new feature that enables you to create realistic lighting, shadows, reflections, and global illumination using ray tracing technology. Ray tracing is supported by HDRP and requires compatible hardware and drivers.



  • Project Tiny: A new project template that lets you create small, lightweight, and fast games for the web and mobile platforms. Project Tiny uses DOTS and URP to achieve high performance and low memory footprint.



  • Machine Learning Agents (ML-Agents): A framework that lets you use machine learning to create intelligent agents for your games and simulations. ML-Agents supports reinforcement learning, imitation learning, self-play, curriculum learning, and more.



  • AR Foundation: A framework that lets you create augmented reality experiences for various platforms and devices. AR Foundation supports ARKit, ARCore, Magic Leap, HoloLens, and more.



  • XR Interaction Toolkit: A toolkit that lets you create immersive and interactive VR and AR experiences. XR Interaction Toolkit supports input devices, locomotion, interactions, UI, and more.



  • 2D Animation: A package that lets you create 2D skeletal animations for your characters and sprites. 2D Animation supports rigging, skinning, inverse kinematics, blend shapes, and more.



  • 2D Lighting: A package that lets you add dynamic lighting effects to your 2D games. 2D Lighting supports point lights, spot lights, global lights, shadows, normal maps, and more.



System requirements




Before you download and install Unity 2020, you need to make sure that your system meets the minimum requirements for running the software. Here are the system requirements for Unity 2020 on different platforms:


Platform


Operating system


CPU


Graphics API


Additional requirements


Windows


Windows 7 (SP1+), Windows 10 and Windows 11, 64-bit versions only.


X64 architecture with SSE2 instruction set support


DX10, DX11, DX12-capable GPUs (DXR for ray tracing)


Hardware vendor officially supported drivers


macOS


Catalina 10.15+, Big Sur 11.0+, Monterey 12.0+ (Intel editor) Big Sur 11.0+ (Apple silicon Editor)


X64 architecture with SSE2 instruction set support (Intel processors) Apple M1 or above (Apple silicon-based processors)


Metal-capable Intel and AMD GPUs (Metal Ray Tracing for ray tracing)


Apple officially supported drivers (Intel processor) Rosetta 2 is required for Apple silicon devices running on either Apple silicon or Intel versions of the Unity Editor.


Linux


Ubuntu 20.04+, CentOS Stream 8+


X64 architecture with SSE2 instruction set support


Vulkan-capable Nvidia and AMD GPUs (VK_KHR_ray_tracing for ray tracing)


Gnome desktop environment running on top of X11 windowing system or Wayland display server Nvidia official proprietary graphics driver or AMD Mesa graphics driver Other configuration and user environment as provided stock with the supported distribution (Kernel, Compositor, etc.)


Tutorials




If you are new to Unity or want to learn more about Unity 2020, you can check out some of the tutorials below:


  • Unity Learn: Getting Started with Unity 2020 LTS: This course covers the basics of Unity development, such as creating scenes, importing assets, adding components, scripting, and building.



  • Unity Learn: Introduction to UI Toolkit in Unity 2020 LTS: This course covers the fundamentals of using the UI Toolkit framework in Unity, such as creating UI elements, styling, layout, events, and more.



  • Unity Learn: Introduction to Ray Tracing in Unity 2020 LTS: This course covers the basics of using the ray tracing feature in Unity, such as setting up the project, creating materials, lighting, reflections, shadows, and more.



  • Unity Learn: Introduction to Project Tiny in Unity 2020 LTS: This course covers the basics of using the Project Tiny template in Unity, such as creating entities, components, systems, rendering, physics, audio, and more.



  • Unity Learn: Introduction to ML-Agents in Unity 2020 LTS: This course covers the basics of using the ML-Agents framework in Unity, such as creating agents, environments, rewards, policies, trainers, and more.



  • Unity Learn: Introduction to AR Foundation in Unity 2020 LTS: This course covers the basics of using the AR Foundation framework in Unity, such as creating AR sessions, planes, anchors, points, faces, images, objects, and more.



  • Unity Learn: Introduction to XR Interaction Toolkit in Unity 2020 LTS: This course covers the basics of using the XR Interaction Toolkit in Unity, such as creating XR rigs, controllers, interactions, locomotion, UI, and more.



  • Unity Learn: Introduction to 2D Animation in Unity 2020 LTS: This course covers the basics of using the 2D Animation package in Unity, such as creating bones, weights, skins, rigs, poses, clips, and more.



  • Unity Learn: Introduction to 2D Lighting in Unity 2020 LTS: This course covers the basics of using the 2D Lighting package in Unity, such as creating lights, shadows, normal maps, materials, and more.



Comparison




Performance




One of the main factors that affect your choice of a Unity version is the performance of your project. Performance refers to how fast and smooth your project runs on different platforms and devices. Performance depends on many factors, such as your project settings, assets quality, code optimization, rendering pipeline, etc. However, some general comparisons can be made between Unity 2019 and Unity 2020 based on their features and improvements.


Unity 2019 introduced DOTS as a new way of writing code that leverages multithreading and data-oriented design to achieve high performance. DOTS includes the Entity Component System (ECS), the C# Job System, Unity 2020 does not support Windows 7, macOS High Sierra, Linux Ubuntu 18.04, and CentOS 7; Unity 2020 adds support for Windows 11, macOS Monterey, Linux Ubuntu 20.04+, and CentOS Stream 8+; Unity 2020 also adds support for Apple silicon-based processors, such as the Apple M1 chip. However, some features and packages may not be fully compatible with the new platforms and devices. For example, ray tracing is not supported on Apple silicon devices; Project Tiny is not supported on Windows 11; etc.


Stability




Another factor that affects your choice of a Unity version is the stability of your project. Stability refers to how reliable and bug-free your project is on different platforms and devices. Stability depends on many factors, such as your project settings, assets quality, code optimization, rendering pipeline, etc. However, some general comparisons can be made between Unity 2019 and Unity 2020 based on their features and improvements.


Unity 2019 is the last release of the 2019 TECH stream, which delivers new features and enhancements for any artist, designer or programmer. However, new features and enhancements may also introduce new bugs and issues that affect the stability of your project. Unity provides regular updates and patches to fix the bugs and issues, but some of them may still persist or reappear in different scenarios. You may need to check the release notes and the issue tracker to see if there are any known bugs or issues that affect your project.


Unity 2020 is the first release of the 2020 LTS stream, which delivers long-term support and stability for any artist, designer or programmer. LTS releases are more stable and reliable than TECH releases, as they only include bug fixes and minor improvements. Unity provides regular updates and patches to fix the bugs and issues, but they are less likely to introduce new bugs or issues that affect the stability of your project. You may still need to check the release notes and the issue tracker to see if there are any known bugs or issues that affect your project.


Conclusion




In this article, we have provided you with an overview of the main features and differences between Unity 2019 and Unity 2020, as well as some helpful resources and tutorials to get you started. We have also compared the performance, compatibility, and stability of the two versions on different platforms and devices.


Choosing a Unity version depends on your project needs and preferences. You may want to use Unity 2019 if you want to access the latest features and enhancements, or if you have already started a project with Unity 2019 and do not want to migrate to a new version. You may want to use Unity 2020 if you want to have long-term support and stability, or if you are starting a new project with Unity 2020 and do not need the features that are not supported by it.


Whichever version you choose, you can always find more information and help from the Unity documentation, the Unity forums, the Unity answers, and the Unity community. We hope you enjoy creating amazing games and experiences with Unity!


FAQs




How do I download Unity 2019 or Unity 2020?




You can download Unity 2019 or Unity 2020 from the Unity download page. You can choose between different versions, platforms, components, languages, etc. You can also use the Unity Hub to manage your Unity installations and projects.


How do I switch between Unity 2019 and Unity 2020?




You can switch between Unity 2019 and Unity 2020 by using the Unity Hub. You can add different versions of Unity to your Hub by clicking on the Installs tab and then clicking on Add. You can then select a version from the list or browse for a local installation. You can also switch between different versions of Unity for each project by clicking on the Projects tab and then clicking on Add or Open.


How do I migrate my project from Unity 2019 to Unity 2020?




You can migrate your project from Unity 2019 to Unity 2020 by using the Unity Hub. You can open your project with a different version of Unity by clicking on the Projects tab and then clicking on the three dots next to the project name. You can then select a different version of Unity from the list or browse for a local installation. However, you should be aware that migrating your project may cause some issues or errors, depending on the features and packages that you use. You should always backup your project before migrating, and check the upgrade guides and the release notes for any changes or breaking changes that may affect your project.


How do I update Unity 2019 or Unity 2020?




You can update Unity 2019 or Unity 2020 by using the


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